cascades

Learn how to build compelling 3D apps using Cascades and OpenGL ES in the fourth Cascades webcast

Learn how to build compelling 3D apps using Cascades and OpenGL ES in the fourth Cascades webcast

With three Cascades webcasts wrapped up and available on-demand online, RIM is preparing the fourth edition in the webcast series. This fourth webcast is entitled "Building Compelling 3D apps using Cascades and OpenGL ES". It will entail how to use the Cascades UI components to integrate Open GL into a Cascades application. If you haven't yet seen the first three sessions yet, you can...

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