Battle the God of Darkness in Lara Croft and the Guardian of Light for the BlackBerry PlayBook

By Zach Gilbert on 7 May 2012 04:52 pm EDT

As you continue to load your PlayBook up with awesome games and apps there is yet another that we want to bring to your attention. Now, you may remember the game series that was available on most popular gaming platforms called Tomb Raider. Well a new installment is now available on the BlackBerry PlayBook. Lara Croft and the Guardian of Light is an addictive third person game that contains console quality graphics, a captivating storyline and intense gameplay. Continue reading for the full review of Lara Croft and the Guardian of Light.

As you start the game, you quickly realize that this isn’t your average game on a mobile device; it's something much more. You’re introduced to the game with stunning visuals that start to tell a story with a little background information on why Lara Croft has been sent to these Mayan ruins. Your first level is a walk in the park --lay some dynamite, blast the locks, and open the door. As you progress, things become a little more difficult as you are face-to-face with demons from another world. You battle through complex levels using your environment and a few weapons. While a typical shooter game will have your character walking down long corridors pitting you against your enemies, this game adds a little extra depth. Lara Croft and the Guardian of Light will take it one step further and test your skills with puzzles and confusion before you can progress onto other parts of the game.


  • Fast-paced action/adventure gameplay
  • Breathtaking environments
  • Focused puzzle solving
  • Player upgrades and unlockable weapons
  • Console-quality HD graphics

The Visuals

There are quite a few games on the PlayBook that serve up some stunning visuals, like Dead Space by EA, Samurai II: Vengeance, N.O.V.A 2, and now we can add Lara Croft and the Guardian of Light to the growing list. I was really impressed the first time I saw this game demoed at BlackBerry Devcon 2011, and even more so the first time I opened the game and took some time to play it. Square Enix Limited, the developers of this game, have done an amazing job at brining the console style graphics to a portable device. Once you launch the game you’re presented with a visually appealing menu that stays true to the atmosphere of the game. Throughout the game, the developers have placed intermissions and cut-scenes to help tell the story, and the imagery here is just as good as the game itself.

Game controls

Game controls are one of the things that I either love or hate due to the layout decisions of the developer. While the directional controls are intuitive and big enough to control the game with ease, they are small enough that they don’t get in the way of the visual space on the PlayBook. I felt that some of the controls that are used for things like weapon change, jumping, and releasing objects all could have been laid out a little better. For example, when I needed Lara to jump, I found myself looking down and searching for the jump icon. The icons chosen for the controls were a little confusing at first, making it a bit hard to tell what each button is for. Over the course of the game, I noticed that the controls become more and more intuitive as you get used to the layout and what does what.

In-game options

While most games only contain a few settings and options, Lara Croft and the Guardian of Light has a few extra ones that will help you battle the darkness a little better.


From within the settings page you will be able to access options to change the game brightness, sound levels, feedback (in game messages), game control options, language, and the option to reset all data. In the settings page, the developers have noted that it’s best to play the game with your PlayBook screen brightness set to full, and then adjust within the game.

Game replay value

A good portion of the games on mobile devices don’t offer much replay value, if any actually. When setting out to review Lara Croft and the Guardian of Light I was curious to see if the developer added any achivements or added gameplay other than the core story. Throughout the game, you will be able to earn achievements to unlock weapons and character upgrades. Achievements might not sound like much, but when you’re comparing yourself to others with the online leader boards I think that mentality might change. For over all replay, I’ll have to say that there isn’t too much, but the game as a whole is well worth the download. Just think of the in-game achievements more as icing on the cake.


There are a few really cool and unique things about Lara Croft and the Guardian of Light. First off the game style; while it's not a first, it's definitely not one you see on a lot of games. Having an overhead, bird's eye view, you are able to see more of your surroundings and actually use the environment to your advantage. Also, the almost console quality graphics and animations are an excellent addition to help immerse you in the game and its story.


I found that at the start, using the on-screen game controls was a little confusing. The controls in Lara Croft and the Guardian of Light could have been labeled a little better. Doing so would offer a more instant connection with what button does what. At times, I found that when the game loaded a new area of the map, the orientation of the screen changed causing myself to get disorientated and me to return to the area of the map that Lara came from.


Addictive gameplay, captivating storyline, and intense graphics make Lara Croft and the Guardian of Light an excellent choice for the BlackBerry PlayBook. While there are a few things I found to be annoying, the overall game and gameplay are just too good to pass up. Lara Croft and the Guardian of Light can be found in BlackBerry App World for $3.99.



Reader comments

Battle the God of Darkness in Lara Croft and the Guardian of Light for the BlackBerry PlayBook


Theres a setting to have Lara jump by pressing the right analog stick (same one used to fire your guns). Ive been waiting for this game myself and was ecstatic when it came out!

fun game and good review... but i don't know if i'd consider those graphics console quality.

Bold 9900 - Playbook 32GB - Lumia 800

Games are great! But where is the Native Calender and Contacts for Playbook? Looks like the guy who is in charge for the games doing a decent job but the person responsible for the Apps need to do a better job in bringing apps such as Netflix, skype and so many other. I have been a loyal Blackberry user for the past 12 years and I am starting to loose it.

The native calendar and contacts have been on the PlayBook for a few months now, since the launch of PlayBook OS 2.0. And for sure, Netfilx and skype would be awesome to have.

sent from my olskool os5

I like the controls too! Ive played so many games on the playbook that an actual physical controller might feel a little alien to me now.

I was actually having fun in this game until I reached the very first enemies. I couldn't get past them and died pretty quickly. The evade button didn't work, even though I kept tapping and tapping it. I'm not too good with the skilled-maneuvers type games.

It's a shame they didn't make this an exploration game rather than a fighting game because the first few minutes of exploring was really enjoyable. So sad these type games are too difficult with the skilled-maneuvers moves.

Fun stuff!! I haven't played Tomb Raider since the old school PS days. I like the incorporation of touch screen for the grappling hooks, too. And +1 on good controls. Running and shooting, placing mines, and rolling work great. The spears are a little different at first, but I got used to it real quick. I'm not far into the game, just got to the Spider Temple. So far, it's got a lot of different challenges to keep me interested. I'm on hard mode, and it's hard, but not excessively so. The camera angles are decent, sometimes the zoom is too far away for my liking. Overall I think this is one of the better games for Playbook!

All these video games look pretty amazing - its just too bad I'm 34 years old and do not have the time or slightest interest in wasting precious waking hours of my life on them. I am not 12 years old and did not by my tablet for this. If I wanna play games ill clean off the dust on my ps3 and play on my 60 inch flat panel.

But you are wasting precious waking hours complaining about games.

The 7" tablet to me is a travel device and more games the better. I wasn't able to enjoy dead space because of the controls. Will get it as according to some comments they are better.

:) Not a 12 yr old and all the best playing with PS3 on a flight or a train.

I think I'll give it a go.

Some of the comments on hear make me laugh - Skype? Game haters? Why not go comment on that then!!!

Curve 9360 & Playbook User

Been playing this and AB so much i havent turned on my ps3 in a month, I havent turned on my ps3 in a MONTH. (parody of the ford commercials) oh yeah, Vroom!

my game has a bug. during the spider tomb stage, when i hang on to the edge of the retracting bridge, i still get hit by the damn spiked pillar. does anyone have any idea how to resolve this?